The best part about this game that I discovered was how simple the programming is. I can't re-create the beautiful graphics of the game, but there is little that I couldn't program to some degree of similarity. Each screen view is stable, so you can't move around within the world, and you don't have to program any characters that move other than very simple animations.
There is also an example of a dialog that determines the outcome of the game when you are in the greenhouse. I have been reading about dialog in games, but couldn't figure out how that could work. In this case, the plant talks and you have four choices of responses. That is as simple as programming a multiple choice question.
This is the style of game I based my plagiarism game on, which I'm still working on. I highly recommend it as a place for non-gamers to start. It's an inspiring game!