I'm diving back into work after three wonderful weeks of, spent with my parents in Georgia, and 8 days in Paris/French Riviera with my former host family.
A post from Scott Nicholson on the ILI listserv is asking for proposals for the NASAGA annual conference, which is to be held in Valley Forge, PA, only 3 hours from here. I definitely plan to submit a proposal and am considering paying for at least one day myself. This looks like it's so focused on my interests, it would be so nice to meet some of the people attending.
The NASAGA (free to join, just did) Web site also pointed me to another local game conference, this one is next week in Harrisburg. That organization is called LEEF. They have an option to pay just $50 for the Friday afternoon teaser, which is tempting.
I've got lots of other things I should be doing, but I started working on a new game for our college's bicentennial and I really want to get back to that. And reading. It has been such a busy academic year I'm eager to get back to the fun stuff this summer!
Wednesday, June 8, 2011
Friday, May 13, 2011
Games books
I'm finding some games books that look not only interesting, but very practical. I haven't read any of these yet, but hope to do a lot of work on games later this summer (after my vacation!). The titles are:
- Game On: Energize your Business with Social Media Games
- Games-Based Marketing
- The Gamification Handbook
- Game Frame: Using Games as a Strategy for Success
- Reality is Broken: Why Games Make Us Better and How They Can Change the World
- Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete
Wednesday, April 27, 2011
Haunted House Games
I decided to look for some Haunted House games after looking at Hidden Spirits on the History Channel's page. It made me think this genre might be good for a game on the spaces within the library (we recently had students do a video on this) or for the campus history archives game. Here are two of the good ones I found:
Haunted House game sponsored by K-Mart
Haunt the House
Haunted House game sponsored by K-Mart
Haunt the House
Thursday, April 21, 2011
New Educational Games
I have found some new online games that have inspiration potential. I am currently looking for some ideas (online and real-world) for an archives game for our Scholar's Program during the college's bicentennial celebration next year. The goal is to use college history and archival materials (esp. pictures) to create a fun game.
The first I found is a state puzzle game called Place the State, where there are three modes of playing. In the beginner model, it's a puzzle where the player must drag the states into their correct location on a silhouette map of the US and once a state is placed it sticks. In the intermediate mode, the placed states disappear. In the advanced mode, the states disappear AND you have to name the capital of the state. Everything is timed. I'm thinking this could be adapted to college history where we give students an old map of the campus and they have to place buildings that don't exist anymore, and maybe answer a question about them.
The second game is called State that Plate. The player has a tray of state names and then license plates appear on a conveyor belt and you have to drag the state name to the right plate before it runs off the screen. You have up to 10 misses to get points. We could have archival pictures scroll by and students have to match a label or name to the picture.
The first I found is a state puzzle game called Place the State, where there are three modes of playing. In the beginner model, it's a puzzle where the player must drag the states into their correct location on a silhouette map of the US and once a state is placed it sticks. In the intermediate mode, the placed states disappear. In the advanced mode, the states disappear AND you have to name the capital of the state. Everything is timed. I'm thinking this could be adapted to college history where we give students an old map of the campus and they have to place buildings that don't exist anymore, and maybe answer a question about them.
The second game is called State that Plate. The player has a tray of state names and then license plates appear on a conveyor belt and you have to drag the state name to the right plate before it runs off the screen. You have up to 10 misses to get points. We could have archival pictures scroll by and students have to match a label or name to the picture.
Wednesday, April 6, 2011
Still alive
I have great intentions for getting back to this blog soon. My almost-nine-month-old is keeping me busy, as is being down a librarian at work. I have so much gaming material to post from ACRL, which has given me a boost of creative energy and excitement about games, though I wish I could also get some time to process what I learned and try out some new ideas as well. I can't complain, the baby is wonderful and I still love my job. I just saw this post from the Swiss Army Librarian about gamifying overdue fines, just as Sweden is starting to gamify speed limits. I like the idea of turning something as dull as overdue fines or speed limits into a simple game. I think a lot of insurance companies are doing this for good drivers and while it's not game-like fun, I still enjoy my $50 check each year. One other thing I've been thinking about as a new mom... I'm looking forward to becoming more familiar with children's games as Patrick gets older. It will be great to start out with the really simple games and see if they can be applied to library instruction. He's already into at least one game, but I haven't yet figured out how to use peek-a-boo in the classroom. I just don't think 18-22-year-olds will think it is near as hysterical as a baby does.
And just because I have mentioned Patrick, and because it's my first post since he has been born, here's a totally gratuitous picture. I have no intention of turning this into a mommy blog, but reserve the right to mention him as it does relate to games.
Friday, July 9, 2010
CNN's Road Trip Pic of the Day
I'm working on my Internet vs. Library game while waiting to go on maternity leave (a.k.a. trying to be productive while playing the waiting game, which BTW is NOT a fun game). I came across a fun contest on the CNN Web site where those who can identify a picture are entered into a drawing for some kind of prize.
I'm wondering if I can possibly use this for Banned Books Week or another library promotion. I won't have much time when I get off of leave to prepare much for Banned Books, but we had fun with the pictograms last year.
I'm wondering if I can possibly use this for Banned Books Week or another library promotion. I won't have much time when I get off of leave to prepare much for Banned Books, but we had fun with the pictograms last year.
Monday, June 28, 2010
New Game

I've started a new game to educate students on the differences between doing research with library materials vs. the Internet. For now, it's just called Library vs. Internet, though I need to come up with a better name. It's based on a western theme, with the Internet being represented as a buxom cowgirl. It's not much yet, but I hope it will be impressive when it's done... whenever that happens. As I am about to go on maternity leave any day now, this won't be done any time soon.
The content will be based on a handout I created a few years ago using the same characters.
The General Store currently contains the beginnings of an activity to review what the Internet is particularly good for. On Friday, I just completed the background for the Saloon, where I plan to create a simple shooter game to represent the consistency and dependability of sites found on the Internet.
So this will be more than just multiple choice stuff, and some of the demonstrations will be representations rather than 100% educational, but I think that's okay as long as my instructions are clear. Any feedback and ideas on where to go next are extremely welcome.
The content will be based on a handout I created a few years ago using the same characters.
The General Store currently contains the beginnings of an activity to review what the Internet is particularly good for. On Friday, I just completed the background for the Saloon, where I plan to create a simple shooter game to represent the consistency and dependability of sites found on the Internet.
So this will be more than just multiple choice stuff, and some of the demonstrations will be representations rather than 100% educational, but I think that's okay as long as my instructions are clear. Any feedback and ideas on where to go next are extremely welcome.
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